About: Wade Schneider
Wade S
About Wade Schneider
Wade Schneider brings over two decades of experience across Linux and Windows platforms, combining technical expertise with creative production. His career spans animation, rigging, visual effects, game development, and film, with a strong foundation in pipeline design, version control, and collaborative workflows.
In recent years, Wade has concentrated on compositing and visual effects for film and television while continuing to support game development initiatives. His approach blends creative problem-solving with technical precision, ensuring teams have the systems, structure, and support needed to deliver at the highest level.
He has worked with international studios, including Brisbane-based GameSage, where he helped transition a 2D team into 3D production and establish seamless remote collaboration across Australia, Spain, and Japan. His approach blends creative problem-solving with technical precision, enabling teams to deliver reliable, high-quality results.
In 2024, Wade founded Nano VFX to bring together artists and productions in film, television, and animation. Guided by a lifelong passion for both artistry and technology, he is dedicated to building efficient pipelines, supporting creative teams, and delivering visual effects that elevate every project.