Below you will find pages that utilize the taxonomy term “Studios”
About: GameSage
Testimonial
“Wade has been working with us for several years and has had a major impact on our game development business. We always knew the direction we wanted to go, but Wade’s industry knowledge and technical expertise helped us get there faster and with more confidence. He stays current with the latest tools and practices, brings in solutions that fit our needs, and challenges us to think bigger rather than taking the easy path. That shift has allowed us to expand and grow in ways we couldn’t before.
About: Nano VFX
About Us
Nano VFX is a remote-capable studio specializing in high-quality compositing and simulations. Founded in late 2024 by Wade Schneider, the studio has delivered work for both Australian and American productions, including shorts, feature films and games.
Philosophy
Nano VFX is built on the idea of invisible craftsmanship — visual effects that immerse without distracting, enhancing stories while staying seamless and natural. The studio exists out of a deep love for film and television, and from a lifelong dream of contributing meaningfully to storytelling.
About: Resonant Films
My work with Resonant Films
I had the pleasure of working on all 6 episodes of the short series “Lakefield”, It was produced here in australia.
My role - VFX Artist (Compositing, 3D modeling, Animation, Matchmoving)
About Resonant Films and Caden Pearson
Caden moves fluidly between documentary and scripted storytelling, bringing the same sharp instincts and emotional depth to both. Whether uncovering real-life stories that shed light on Aboriginal communities and people or shaping gripping narratives in scripted drama, he crafts stories that resonate.
About: Round Table Collaborations
Testimonial
“I’ve had the pleasure of working with Wade on several projects, and his passion, dedication, and forward-thinking approach always stand out. As both a VFX Supervisor and artist, he has brought our team together through his forward-thinking initiatives—implementing collaborative tools and network setups that streamline production—while also contributing directly with his expertise in 3D modelling, VFX, and compositing. Wade takes on ambitious, seemingly impossible tasks and delivers them to a high industry standard, helping us achieve our film and storytelling vision.”
About: Wade Schneider
About Wade Schneider
Wade Schneider brings over two decades of experience across Linux and Windows platforms, combining technical expertise with creative production. His career spans animation, rigging, visual effects, game development, and film, with a strong foundation in pipeline design, version control, and collaborative workflows.
In recent years, Wade has concentrated on compositing and visual effects for film and television while continuing to support game development initiatives. His approach blends creative problem-solving with technical precision, ensuring teams have the systems, structure, and support needed to deliver at the highest level.